A FIRST OF ITS KIND
We partnered with Google to make our award-winning Home Run Derby mobile game a Daydream VR launch product. This was a pretty interesting opportunity because the platform was brand new and we were forced to innovate and design novel interactions from scratch. We boot strapped the internal VR group at MLB, so this was an opportunity with new technology that we couldn’t refuse.
CREDITS:
Producer
Jason Teirstein
Creative Director
Alexander Reyna
Role
Art Direction, UX/UI, Unity production
Collaborators
Daehan Stevenson, UX/Visual Design
David Mayzis, UI Motion
David Miranda, Technical Art
We made tons of assumptions and lots of mistakes about what would and wouldn’t work.
We learned early on that performance trumps pretty much all other considerations and that spatial UI is much better for immersive environments. Literally seeing the UI surrounding the viewer was a totally new way to experience the game.
PreProduction Motion Test.
PreProduction Motion Test
Ingame Implementation
We wanted a polished front end with a modern sports motion aesthetic.
In order to achieve this, we partnered with the fantastic motion director David Mayzis who helped create designs that knocked it out of the park.










